Since founding his first games studio in 2007, Max has gone on to release over 30 titles including the critically acclaimed Plunderland and The Heist series (250 million plays). He’s brought his infectious energy and creativity to commercial gaming projects with partners including Coca Cola, Warner Brothers, Channel 4 and Deutsche Telekom.
In 2013 Max co-founded Glitchers with the intention of building games that have impact and value beyond entertainment. He’s been doing this most recently in the field of healthcare and fintech whilst winning countless awards along the way. Max also loves typography, cycling and is big fan of socially conscious games.