Natalie is a writer and game designer based in Los Angeles, CA. Having studied both dramaturgy and game design at Carnegie Mellon University, Natalie specializes in narrative design and script development for multi-media storytelling. She’s designed small-scale TTRPGs, and her previous narrative work for Carnegie Mellon’s Human-Computer Interaction Institute explored human-AI decision-making via branching interactive stories.
She is particularly passionate about meaningful representation of BIPOC within the TTRPG space, as well as accessibility of design within interactive entertainment. Natalie is currently working freelance, as well as on several personal projects.