Mixed Realities: Virtual and Physical Interaction

Tue 23rd Feb, 18:00 – 19:00 (GMT)

Panel Talk (Zoom Event)
Mixed Realities: Virtual and Physical Interaction

Panelists:
Mona Bozdog
Foxdog Studios
Laura E Hall

Chaired by: Yann Seznec

A discussion with artists and game designers who explore the cross-over between virtual and physical experiences, such as alternate reality games (ARGs) and interactive theatre and comedy.  

Yann Seznec
Yann Seznec is an artist whose work focuses on sound, music, physical interaction, games, and building new instruments. Recent projects include residencies at the Smithsonian Air and Space Museum, the Floating Cinema in London, Playable City Lagos, and Timespan in the Scottish Highlands. He has performed at The Roundhouse London, Mutek Montreal, Melbourne Recital Hall, Liquid Rooms Tokyo, Köln Philharmonie, Fak’ugesi Johannesburg, and more. Much of his work involves building custom instruments such as musical pigsties, slinky instruments, candle-based sound installations, electromechanical mushroom spore reactors, and more.

Website: yannseznec.com
Twitter: @yannseznec

Mona Bozdog
Mona is a Lecturer in Immersive Experience Design at Abertay University. Her research is practice-based and focuses on the convergence of contemporary performance practices and video games, particularly designing hybrid forms of storytelling, performative games, mixed-reality and immersive experiences and games for public spaces and heritage sites. Mona is currently working on a series of projects that investigate the potential of games for capturing, preserving and sharing lived experience and oral herstories.

Twitter: @MonaBozdog
Website: performingplay.co.uk

Foxdog Studios
Foxdog Studios, Lloyd Henning and Peter Sutton, are computer programmers turned live performers. They create comedy shows that put the audience in control of interactive games and DIY gadgets. Their live show, “Robot Chef”, was a sell-out at the Edinburgh Fringe and had viewers cook sausage and beans by controlling a robot on their phones (a highlight being firing a hotdog from a cannon).

The pandemic has turned their stage shows into interactive online pieces, streamed live weekly on Twitch, including “Escape The North” which was featured as part of the Guardian’s coverage of comedy streaming.

Twitter: @foxdogstudios
 
Laura E Hall
Laura E. Hall is an artist, writer, puzzle-maker, immersive environment and narrative designer living in Portland, Oregon. Her work focuses on the intersections between arts, culture, and technology, especially in gaming.

She is the founder of puzzle, game, and experience design company Timberview Productions, founder of Portland’s first escape the room game company, the award-winning Meridian Adventure Co., and the author of Katamari Damacy for Boss Fight Books and Planning Your Escape for Simon and Schuster’s Tiller Press. She proudly serves on the board of the Portland Indie Game Squad (PIGSquad), a non-profit organization supporting indie game development and community in Portland.
 
Website: lauraehall.com
Twitter:  @lauraehall
Instagram: @lauhall 

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