Our Saturday Games Club is currently in full swing with only two sessions to go (no session on June 3rd)! We’re excited to show what the club has been working on, but for now check out last term’s game and check out this blog about it from Lead Tutor Mel!
“Last term our Saturday Games Club met for five sessions from Feb to March, on Saturday mornings between 11am and 12.30pm, in the Tinderbox Lab space as part of The Wee Hub (Ocean Terminal). This term was full of electronics, fish, 3D printing and underwater worlds. We continued working on our digital game Ruins of the Deep, adding new characters, obstacles and game mechanics. We also began to explore adding new physical elements to this game, creating a scavenger hunt-style challenge that took you out of the game space, into the real world, and back into the game again.
To create this scavenger hunt challenge, we played a scavenger hunt, we explored electronics, including makey makeys (where we made some fruit into keyboards), and we learnt how to use a 3D printer. Each session was brimming with ideas, passion and creativity, as groups worked on digital game design, visual design, and physical game design, always fuelled by biscuits, oranges and glasses of squash.
Over the term we developed an adapted version of Ruins of the Deep, with a new level which invites you into an installation in the physical world. Our final session was a celebration where we played the game together, exploring the digital world designed and coded by the group, and exploring a physical installation too, to find hidden 3D printed coins and copper tape buttons.
You can play our game here…
And find out more/register for the current Games Clubs here!
Mel (Lead Tutor)”